Research
My research interest lies in 3D vision and computer graphics with deep learning,
including neural rendering, and dynamic scene reconstruction.
Recently, I have focused on a compact representation of dynamic digital humans
to enable streamable download and rendering on multi-platforms.
News
2024.11 V^3 code is released
2024.09 V^3 is accepted to SIGGRAPH Asia 2024 (TOG) 😊
Publications
* indicates equal contribution.
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V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic
Gaussians
Penghao Wang* ,
Zhirui Zhang*,
Liao Wang* ,
Kaixin Yao ,
Siyuan Xie ,
Jingyi Yu†,
Minye Wu†,
Lan Xu†,
SIGGRAPH Asia 2024 (ACM Transactions on Graphics)  
project page
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video
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arXiv
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code
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HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian
Splatting
Yuheng Jiang ,
Zhehao Shen,
Penghao Wang ,
Zhuo Su,
Yu Hong,
Yingliang Zhang,
Jingyi Yu ,
Lan Xu ,
CVPR 2024  
project page
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video
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arXiv
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pdf
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NEPHELE: A Neural Platform for Highly Realistic Cloud Radiance
Rendering
Haimin Luo ,
Siyuan Zhang ,
Fuqiang Zhao ,
Haotian Jing,
Penghao Wang ,
Zhenxiao Yu,
Dongxue Yan,
Junran Ding,
Boyuan Zhang,
Qiang Hu ,
Shu Yin ,
Lan Xu ,
Jingyi Yu ,
arXiv 2023  
arXiv
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pdf
Honors
2024.12 Outstanding Student of ShanghaiTech University
2022.12 Outstanding Student of ShanghaiTech University